September 2012


Birds

A boy was walking with his bird and came across a bush with two other birds.


Click to see animation

What does he does he do next?

1.      He reaches for the two birds.

2.      He does not reach for the two birds.

 

 

 

 



 

He decides to reach for the two birds.

 
Click to see animation

What does he do next?

  1.  He lets go of this bird.

  2.  He holds on to his bird.



 

 

 

 

He let’s go of his bird as he reaches for the two birds. As his bird flies away, the two birds fly up to join the other bird.


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Moral of the story: A bird in hand is worth two in the bush.

Click here to restart the story.



 

 

 

 

He almost loses his grip as holds onto his bird and reaches for the two birds. The commotion causes the two birds to fly away.


Click to see animation

Moral of the story: A bird in hand is worth two in the bush.

Click here to restart the story.



 

 

 

 

 

He reaches toward the two birds and they fly away.


Click to see animation

Moral of the story: A bird in hand is worth two in the bush.

Click here to restart the story.



 

 

 

 

He reaches toward the birds and loses the grip on his bird. In the commotion, the two birds fly away.


Click to see animation

Moral of the story: A bird in hand is worth two in the bush.

Click here to restart the story.

 

 

 

 

 

 



 

He decides to stop and look at the pretty birds.


Click to see animation

 What does he do next?

  1. He walks toward the birds.

  2. He turns around and walks home.



 

 

 

 

 

He walks toward the birds. The birds notice his presence and fly away. The boy returns home with his bird.


Click to see animation

Moral of the story: A bird in hand is worth two in the bush.

Click here to restart the story.



 

 

 

 

 

After looking at the birds from afar, the boy turns around and returns home with his bird.


Click to see animation

Moral of the story: A bird in hand is worth two in the bush.

Click here to restart the story.

 

Description: The story of a digital standardized patient for a local health education company which creates digital standardized patients for nurses and other health professionals to practice their clinical reasoning skills. The story takes place within the digital clinical experience (Unity web engine) and contains 9 modules or levels which the player must complete. The player (an assumed nursing student from a first-person perspective) is first introduced to the main character after an initial encounter with a digital preceptor or teacher. 

Below are the components of the story when placed into Freytag’s pyramid:

  1. Inciting Moment – Meeting the Preceptor and becoming acquainted with the game environment. Meeting the patient TJ and going through the orientation module.
  2. Exposition – Taking TJ’s family and personal health history. This includes things like her reason for visiting the clinic, allergies, sexual activity, disclosure of chronic illnesses and family medical history. This gives the nurse a baseline to work from.
  3. Rising Action – It is during this stage that we figure out TJ has bigger issues than what she originally came in for. She came into the clinic complaining of a foot injury and through the exposition we find out that she has more health issues which she has chosen to ignore.
  4. Complication – The patient has a chronic illness which she is not managing.
  5. Climax – This culminates in the final psychosocial examination and discovery of her top 5 health issues.
  6. Reversal – The patient is presented with the fact that she is not taking care of herself and is not emotionally mature.
  7. Falling Action – Player (aka nursing student) develops a comprehensive health care plan and assessment of the findings from the examination(s).
  8. Catastrophe – None
  9. Moment of Last Suspense – None. Player receives score and assessment feedback from professor. (?)

Freytag's Pyramid

Title: Fungi Love
Story: A digital, minimalist’s retelling of a well-known Italian plumber’s love of fungi and the strange effect it has on him.

Image

Please click if it is not animating

Production Notes
Medium: Animated GIF (3 frames, 200×200 pixels, repeats 5 times)
Intent: Attempting to use as few colors as possible to trigger a comparison to Mario and to imagine a backstory of his love of mushrooms.
Tip: Use the animation window to create in PhotoShop and turn layers on/off as necessary. In WordPress, GIF has to be full-size (see advanced settings) in order to animate.
Muse/Inspiration: Lego Minimalist representations of cartoon characters